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Did anyone compare the artstyle of the first few chapters and the latest ones? I never noticed how it has changed from a more mature style to more moe.
I’m not particularly seeing it. Could you post comparison images or links to illustrate what you’re talking about?
I think the earlier chapters are more detailed in the backgrounds (there are more later panels with no backgrounds or simpler ones, I think), but I tend to locate “moe” in the character designs and I don’t see much change there, except maybe the eyes tend to get a little larger.
Having less detail and eyes getting larger strike me as pretty typical changes over time in longer comedy manga.
Although a different character, just look at the profile of the face of this one
https://dynasty-scans.com/chapters/new_game_ch02#2
and this one: https://dynasty-scans.com/chapters/new_game_ch94
Sure, you could make an argument about the angle youre looking from. But Just going through it, I feel like I could notice how the faces in the earlier stages were less "round" than now. (I hope you get the point)
This arc is seriously making me want to drop the manga more and more. Don't get me wrong. I know Aoba was given UI Design and how important 'Game UI' Design is and in fact, it's more important than some character design. But how the hell did they seriously believed that the company would collapse if they kept doing what they did to Aoba during PECO? What the actual hell is marketing team thinking? For goddess's sake, they are making game with newbie director and not well-known character designer. Reputation of someone well-known is not something that they should ignore in the godforsaken game they are making.
If the game doesn't sell it's gonna be a HUGE blow to Hajime's pride and it could destroy Momiji's confidence, but overall it could be a great chance for grown...Will they dare to do it? it doesn't have to be a disaster of course, but I think showing the team how hard it can be to make a successful hit would help. And I don't mind Aoba doing the UI, I bet is not something she thought she would do but Yagami did them too (seriously she was too OP).
And I'm looking forward to what comes next too, like beyond this arc... Waiting for Vol 10raws
This arc is seriously making me want to drop the manga more and more. Don't get me wrong. I know Aoba was given UI Design and how important 'Game UI' Design is and in fact, it's more important than some character design. But how the hell did they seriously believed that the company would collapse if they kept doing what they did to Aoba during PECO? What the actual hell is marketing team thinking? For goddess's sake, they are making game with newbie director and not well-known character designer. Reputation of someone well-known is not something that they should ignore in the godforsaken game they are making.
put all your eggs in the same basket by leaving all the hard work to the famous person, and you will deeply regret it if she happen to leave the company. helping the newbys grow is really important for the future.
and lets be honest you don't really remember the name of the character designer or art designer. you'll rememeber studio X produced a great game and maybe the game's director name but often no more than that.
put all your eggs in the same basket by leaving all the hard work to the famous person, and you will deeply regret it if she happen to leave the company. helping the newbys grow is really important for the future.
Certainly, helping newbies grow is important for future. But giving all important roles to newbies despite having someone well known in the team? Moreover, just recently and recommended by the company 'Face' Kou Yagami just before she leave? Then people would be extremely disappointed when they heard the news. They would be expecting more from Aoba after Kou's 'stunt'. It's good in a way that people would be lowering their expectation for the game
and lets be honest you don't really remember the name of the character designer or art designer. you'll rememeber studio X produced a great game and maybe the game's director name but often no more than that.
What you said is true but you are forgetting in the manga Kou was the face of Eagle Jump before she left. And she introduce Aoba to the people during the introduction of her last project PECO. People would immediately reconize Aoba's name in the project.
That's why they were going to hire a famous illustrators for the key visual of PECO if Kou rejected. For example, you would immediately hype when you heard Hideo Kojima was making a new game if you are a fan of Metal Gear, and making you want to buy the game.
last edited at Nov 14, 2019 5:56AM
That's why they were going to hire a famous illustrators for the key visual of PECO if Kou rejected. For example, you would immediately hype when you heard Hideo Kojima was making a new game if you are a fan of Metal Gear, and making you want to buy the game.
But can you out of hand name any of the people who worked on the graphics on Kojima's games...? Because I sure as shit can't.
It's rather like movies. The average consumer remembers the big-name actors, maybe the director, soundtrack composer if particularly noteworthy, very rarely the scriptwriter(s) and such if separate from the previous - and that'd pretty much it. Only seriously hardcore buffs and industry professionals will be able to recognise anyone from the very long list of assorted technical staff in the credit rolls.
last edited at Nov 14, 2019 10:19AM
It's also a pretty awful comparison to equate "this famous illustrator did a single piece of promotional artwork for a game" to "this famous game developer is personally making a new game".
The line of thinking has also already directly damaged the company, being one of the initial sparks that got Yagami to consider leaving.
It's also a pretty awful comparison to equate "this famous illustrator did a single piece of promotional artwork for a game" to "this famous game developer is personally making a new game".
The line of thinking has also already directly damaged the company, being one of the initial sparks that got Yagami to consider leaving.
The author's desire to get Yagami out of the way and clear the decks for the young'uns to shine strikes me as a more plausible reason for her to move than any in-story rationale.
That was a big part of the author's reason, sure, but the in-character reasons given include that the company was relying too much solely on her. There were other reasons given as well, but it's also pretty clear that being forced to do the PECO art against her will caused a rift between her and the company. And that she didn't like the company treating her as a product they could sell.
But can you out of hand name any of the people who worked on the graphics on Kojima's games...? Because I sure as shit can't.
Google "Yoji Shinkawa".
It's also a pretty awful comparison to equate "this famous illustrator did a single piece of promotional artwork for a game" to "this famous game developer is personally making a new game".
You should know we are talking about New Game! It's already unrealistic that Kou was the face of Eagle Jump rather than director Shizuku. In reality, people tend to remember Company, then director. Nothing more than that. Forget about Graphic Designer, they don't tend to remember even Game Actor/Actress. But in New Game, Eagle Jump used Koou as a part of advertisement.
last edited at Nov 15, 2019 1:04AM
I could name famous illustrators who have done work in the Japanese gaming industry all day long, but could probably count the number of Japanese game directors I know by name on one hand.
For example, I couldn't tell you off hand who directed any of the pokemon games, but I know Ken Sugimori did most of the designs. I couldn't name any of the Persona game directors, but I know the artwork was by Soejima.
Besides, they weren't even trying to sell it on Yagami's name alone. They were trying to sell it as being from the same team that made Fairies, emphasizing both Hazuki AND Yagami's names.
And if Yagami refused, they were still gonna sell it on Hazuki's name, just paired with some different famous illustrator from outside the company.
last edited at Nov 15, 2019 2:12AM
For example, I couldn't tell you off hand who directed any of the pokemon games, but I know Ken Sugimori did most of the designs. I couldn't name any of the Persona game directors, but I know the artwork was by Soejima.
Then what is your reaction if Sugimori is not art director in a new game the same team is making? You may/may not buy the game but you would be disappointed if you heard the news.
Besides, they weren't even trying to sell it on Yagami's name alone. They were trying to sell it as being from the same team that made Fairies, emphasizing both Hazuki AND Yagami's names.
And if Yagami refused, they were still gonna sell it on Hazuki's name, just paired with some different famous illustrator from outside the company.
And that's the point I'm talking about in the first place. If Eagle Jump couldn't sell games on the studio name alone, how on the earth they are going to sell the new godforsaken game they are making. Newbie director who has no experience of directing before, New art director, Not well-known character designer... Sure they could sell it on the name of PECO's team but then people would be asking 'Where is Hazuki and Aoba?' If they need BIG names to sell their games, then this game likely gonna be market-flop.
last edited at Nov 15, 2019 3:41AM
There's a difference between marketing a name and needing a name.
They're playing with BALLS!
...
Dinogears? Reminds me of a crappy NES game
I can see my little prediction is getting right more and more.
I affair this will be one of those situation when you release any game that close to Cyberpunk 2077's release date.
Does we need Kou at this point ? I mean, it seem that everyone is better than her in no time. Mind you that even Aoba had take some time to learn the 3D and that's considering she had study it at school and Hotaru had (to my knowledge) no prior experience in that domain neither she have make studies in it but after reading ONE book and a bit of practise on ... canvas apparently, she is better than the other girls of the team. That's said maybe i understand it wrong but if i understand it right, that's some bullshit for Kou who always get outdone by a rookie nearly instantly. Honestly Kou will be better at living with Rin in Japan and idk, draw doujin maybe.
last edited at Dec 19, 2019 7:07AM
Honestly Kou will be better at leaving with Rin in Japan and idk, draw doujin maybe.
living*
Don't worry, once this story arc is over, the series mostly goes back to normal.
Don't worry, once this story arc is over, the series mostly goes back to normal.
Mangaka be like "Keep you waiting, huh?"
Well I saw the raws of vol 9 and I'm really excited to see that
Does we need Kou at this point ? I mean, it seem that everyone is better than her in no time. Mind you that even Aoba had take some time to learn the 3D and that's considering she had study it at school and Hotaru had (to my knowledge) no prior experience in that domain neither she have make studies in it but after reading ONE book and a bit of practise on ... canvas apparently, she is better than the other girls of the team. That's said maybe i understand it wrong but if i understand it right, that's some bullshit for Kou who always get outdone by a rookie nearly instantly. Honestly Kou will be better at living with Rin in Japan and idk, draw doujin maybe.
This is an ancient trope: the grizzled master who tutors the youngsters with an amazing degree of raw native (or latent) ability.
IMO, this doesn’t detract from Kou’s character at all. I’d bet a small sum that at some point she’ll be there when a canny veteran is needed to save the day.
I'm reminded of a phrase from My hero Academia.... When Bakugou was mad because the protagonist was getting stronger each day, Allmight said to him "A level one will grown faster than a lvl 50"
I don't think she's better than the other girls in the company, but she's incredible ... Anyway, if you become an artist, at some point you'll understand, you'll never be as good as X artist no matter how hard you try, but you'll become a better version of YOU if you keep going (or you might waste your time trying to copy someone's else for the rest of your life and become a lesser shadow). When you're a pro, sometimes is a matter of taste, you can't really measure ability and I don't think Hotaru will be a perfect fit for all areas.
last edited at Dec 19, 2019 11:02AM
"A level one will grown faster than a lvl 50"
Problem is that Hotaru is like when you trade a pokemon, she grow faster than the other. The fact that the others employees are astonished that Hotaru manage to be as good in no time prove that Hotaru don't grow as the same path
I don't think she's better than the other girls in the company,
Given how good she become in less than a week, it won't take long before she become better.
IMO, this doesn’t detract from Kou’s character at all. I’d bet a small sum that at some point she’ll be there when a canny veteran is needed to save the day.
Yeah but when ? It's not like Eagle Jump gonna beg Kou to comeback if the Dodgeball game fail. It's just a side project so it won't impact that much.
"A level one will grown faster than a lvl 50"
Problem is that Hotaru is like when you trade a pokemon, she grow faster than the other. The fact that the others employees are astonished that Hotaru manage to be as good in no time prove that Hotaru don't grow as the same path
I don't think she's better than the other girls in the company,
Given how good she become in less than a week, it won't take long before she become better.
This is one of the benefits of studying in another country/environment since you already have skills you know and are filling up the gaps (especially in Hotaru's case, her skillset is already very strong and she's filling up her gaps from the other side of the world, lots of new things to learn). This is one of the reasons people want to study abroad, given that the environment is suitable for learning, they'll be able to bring their skills and mish-mash them into a lot of new ways.
IMO, this doesn’t detract from Kou’s character at all. I’d bet a small sum that at some point she’ll be there when a canny veteran is needed to save the day.
Yeah but when ? It's not like Eagle Jump gonna beg Kou to comeback if the Dodgeball game fail. It's just a side project so it won't impact that much.
This one I'm not sure, I'll just buckle my seatbelt for when the time comes :D
especially in Hotaru's case, her skillset is already very strong
That's my problem here. Hotaru is like an Isekai MC, she perform better after less than a week of learning then people who probably work here for more 2/3 years and have make studies in this domain.
This one I'm not sure, I'll just buckle my seatbelt for when the time comes :D
Kou is suppossing to improving herself with that job, i don't see her coming back after less than a year just because Eagle fail a side project (fail that mostly due how it was handle tbh).