This arc is seriously making me want to drop the manga more and more. Don't get me wrong. I know Aoba was given UI Design and how important 'Game UI' Design is and in fact, it's more important than some character design. But how the hell did they seriously believed that the company would collapse if they kept doing what they did to Aoba during PECO? What the actual hell is marketing team thinking? For goddess's sake, they are making game with newbie director and not well-known character designer. Reputation of someone well-known is not something that they should ignore in the godforsaken game they are making.
put all your eggs in the same basket by leaving all the hard work to the famous person, and you will deeply regret it if she happen to leave the company. helping the newbys grow is really important for the future.
and lets be honest you don't really remember the name of the character designer or art designer. you'll rememeber studio X produced a great game and maybe the game's director name but often no more than that.
It remind me about ao haru ride with main girl caring too much about apparence for her own sake and being a bitch. Surely she will change by befriending kuro and redeem herself.
I hope for a true full yuri ending
Well, Ubisoft's still a big thing in France and (some) Japanese love France, so why not. In addition to that, I'd say infogram is mostly known for bad games from what I heard here and there. But we made Dishonored and Styx, and other nice stuff. Don't sell ourselves short so quickly!
Infogram’s games were not bad. They were totally sadisticaly hard but they were still greats megadrives games. It’s just that game on 32bits were hard as hell.
But we don’t have really great studios anymore, lot of indies like Marion diabolito said, but in term of big AAA games we are just not there anymore. I worked for a small indie startup after school, but as it didn’t work out and closed I was given the choices to either leave France to continue working on video games, work at very small companies, or at Ubisoft French branch.
But I can understand that for Japanese , France look foreign enough to drive the point of “she is going to work far away” home.
Personally I would pick nene 100%. I hate quick and dirty coders that increase the workload of their coworkers.
I basically had the exact situation at work, there was this new guy that was reconverting from another job. He made mistakes since he didn't know crap in programming yet but always listened and tried to understand. They refused it the post and took this other guy that never speak with the rest of us, don't really want to learn our team way of coding, and never test shit,
I complained to my boss and it was like "he have skill that all I care about ".
5month after this guy told us he is quitting and I laugh alone at my boss bad call :)
And with Nene joining the company, shows another possible side of bullshit from the gaming industry, and that is if you know someone in a company you are more likely to get the job, now obviously Nene is skilled, but I just wanted bring up the fact that if you don't have a good network in the industry, you will have a harder time getting highered.
But with Nene now joined, it at least means she won't fade into the background.
Also hoping Nene gets some good subtext with Aoba, yeah I prefer Aoba with Nene, fight me Nene/Hifumi shippers. jk
I really do fucking hope we wont see the other side of that coin : if said person screw up people will blame you for it too. Please god i dont need this in my new game.
Well as much as I don't like it from a pro perspective, if she is using unity 3D like in the anime the engine really do a lot of it for you.
I don't want to say it's easy and disregard nene's hard work but it's a lot easier than making Ir from scratch and is a very great tool for beginners having their first try at game making . It has great community and tuto too.
Now if only big pro company weren't using it because the performance is horrendous (manage to make a card game lag on high end computer..) and cause a lot of annoying bugs...