@Snapdragon beans I just mean its way too advanced- its like what VR might be in 30 or so years lol.
The gfx are not up to the res of none vr, character models are much more limited in VR than seen here- simpler avatars that ofcouse do NOT look like you or have good animation or the ability to express emotions etc. If you tried to hug etc you wouldn't feel anything and the cameras would go inside each others character models.. They were not even holding controllers so I've no idea how they were controlling the game.. You mostly stand fairly still and move and turn in a small area, and move in game mostly with the controller sticks- or via teleporting.. And with multiplayer, probably get characters skipping about and stuff due to lag unless you have great internet..
Don't get me wrong, VR is incredible in the right games - but I don't count the multiplayer stuff among those- that just mostly makes them more limited in other ways. The new half-life game is amazing, and my personal fav is Elite :)
Few things beat flying your own spaceship in VR..
And also, you have the problem that it makes many people motion sick unless they use teleport move- or its just a roomspace game.. I myself can only play games with smooth walking for a limited time before I start feeling really sick..
It doesn't seem to effect you if you are in a cockpit of a vehicle in VR nearly so much tho thankfully- your brain can accept you don't feel motion much if you are sat down in a vehicle- but if you are 'walking' in VR when you are really standing still.. You can start feeling sick within 20 minutes.. You can build resistance to it, but I proffer to just use teleport moving if the game lets you- and most do.
last edited at Apr 12, 2020 12:18PM