You're forgetting that if Momo fails, she can try again... If Naru fails she have to work somewhere else no matter what, is hard to enjoy yourself like that, only now we will see if her dream is only to support whatever Momo does or actually making games with her
I would think that in a case like that you would want to work earnestly and work hard, showing your best on all fronts, not bet it all on a single one at the expense of everything else. Especially since you have no idea how they are actually weighing each aspect of your work in their evaluation.
So it was still pretty bad judgment on her part.
Haha the irony. Pretty sure she knows she is being evaluated based on speed as well as debugging. The only one making assumptions is you.
Not to break into conversations, but you're kind of being rude to this person? They weren't responding to you and they never said anything implying speed wasn't a factor in her evaluation? Like yes speed is important, all technical skills are, but if you're being rude to your group mates who you need to work together with to complete your assignments you won't be hired, or if you are, you certainly won't be treated well/an easy firing target.
Think if you were a manager, and you were heading a major game representing your company with the pressures to uphold the company name. You have good employees who are working hard on the project who you know work well together and are willing to reach out to one another to resolve issues quickly and peacefully. Your current employees all have technical skills to do their job, but it's their communication skills that help them resolve major roadblocks together. No one person can take on an entire game. That's why it's a company project.
Now enter an intern. They only have three months to show their skills and potential in the workplace. They showcase good skills from the beginning with a great resume (project that displays great game mechanics) and work hard from the get go. But as a manager, if you discover that their work is sloppy (full of bugs) and/or that they refuse to get along with their coworkers (creating a bad company atmosphere, shooting down potential ideas, making meetings and conversation awkward and unwanted), this person despite all their skills suddenly doesn't seem so appealing.
From an objective standout as a manager, Naru really wasn't a good employee until the last chapter where you see her work with fellow employees in her department (Clearly she likes Momo but it's akin to being friends with the girl from Finance when you're in Marketing-she's not helping you get a bonus anytime soon). Now that she's willing to remove the awkwardness with Nene, her technical skills can really come to light because then she'll be more open to feedback and negotiation with other employees to create a better product. An average employee will follow orders, but a good one will contribute to the task in a way their boss couldn't have thought of. If the boss wanted a robot, then they could certainly buy one, and it could be cheaper than human labor!
Also I'd like to write that I'm not picking any fights but I think that characters should be analyzed at face value for what they bring to story and that people should always remember that characters are just characters, and there is no need to be aggressive over characters or ship wars.