Nevrilicious Scans
joined Jun 5, 2015
myrrhmidon posted:
You really do bring Executor to everything.
What can I say? He was the first 5 star I got (second high rarity operator, after Hoshiguma from beginner's banner) and I really liked his gimmick, so he never left my team since then. He was also second operator I E2'd (the first was Jessica). He carried me through like 90% of content and just as with Ifrit, once you start using him, you just keep looking for Executor tiles. He is pretty cool as character as well. I mean, he's a freaking sniper with a shotgun xD Also totally his theme song. There's no denying that dropping him so early influenced my play-style a lot (though I always liked to use unique strategies and challenging myself) and if I got him later, I might not really use him like many operators I got since then.
I should really try harder to use him
TBF, just like Ifrit, he's incredibly hard af to use and you need to pretty much make your entire strategy and team around him, so it's actually often easier to not use him. His DP cost is insanely high, so he's hard to deploy fast, but also you want to make him backbone of your team and main DPS, so you want to deploy him fast... There were maps that were just too fast paced and I couldn't managed to use him and just let Apple Pie and Jessica handle it instead (I usually just use all 3 of them). Once you can overcome his DP cost and unique range though, he has many advantages. Dealing true AoE damage allows him to do job of 2-3 snipers at once and easily cover 2 lines, which one some maps was a yurisend. He also has quite high armor penetration even on E1, but especially on E2 he's able to deal damage normally to medium armored enemies and even still hurt high ones on lower end thanks to his very high attack stat and S1 for good measure. Because of that I didn't have to use casters on many maps that would normally require them to deal with those armored enemies. Like in episode 7, after certain point I stopped using Jessica and Exusiai, because they were simply killing enemies too slow and only scratching those high armor guerillas (C with 550 armor, someone fucked up ranks for those units badly, that's why they should have just give us actual numbers instead of trying to be cool), but Executor was able to deal with them just fine.
For CM, you'll just need to adjust your mines cause certain tiles are banned.
Yea, I saw in videos, but what I'm most afraid is increase in health/damage and if my operators can handle it then.
last edited at Jan 12, 2021 5:04PM