Those are both correct; Famitsu has the issues of being stodgy and predictable, and Yakuza is good because it is absurd in many different meanings of the word.
To be fair to Famitsu, Japanese news is pretty bad at the whole critical thinking journalism.
You wouldn't want to upset anyone by saying something mean that might rustle some jimmies.
Well, the problem is that Japanese businesses, including journalism, tend to be very centralized and monopolistic. Such conditions don't cotton to rocking the boat, or the boss' friends' boats.
Famitsu reviews are actually interesting, because they're incredibly brief and vague. They sound like a recommendation on Steam, but with an incredible weight of advertising behind it.
I'm surprised 5 and 0 are getting official translations. Sega is both prone to bad decisions and to courting safe markets like pachinko and mobile. Yakuza is something I would see long-term videogame players would be interested in, which is a smaller and sometimes fickle market.
I mean, I am delighted that they're getting released in the West, and I hope they do well enough to localize more games. It just seems not in line with Sega's recent history.