Lewd Warfare is a Match 3 RPG fought by units with abilities & spells, over a Nation conquest/risk style map against multiple factions. Set in a fantasy world it includes Factions based on hybrid humanoids, Elves, Amazons and Mages with more to come. Each Faction has 4 unique units(Characters) with one faction leader and all are artistically represented with full body art on screen.
You can check out the project on https://www.patreon.com/LewdWarfare
We only just launched today as of the 22nd of June and our programmer has been working for around 1 month building the core game frame. 3/4th's of the core faction content has been conceptualized with multiple full colour concepts done.
All the game menu's are done and our current goals are to finish up the Final versions of character art and implement them into the game overlay. We'l be able to show some samples of that in the next few weeks.
I'l be posting some of the content on http://lewdwarfare.tumblr.com/ as it becomes available.
How the game play Tree works
Pick a Faction
You pick from one of 5 factions essentially picking which leader/type of characters you want to be with.
Current factions/Descriptions are as follows
Mages - Wind/Fire/Void/Ice
Amazons Packleader/Barbarian
Elves Druid/Herbalist
Dragonkin Dragon/Basilisk
The final faction we haven't decided a name for not that the above names are not perfect yet either. Note these names represent the classes/units on the battlefield map whilst we've given them names and personalities as part of the experience.
In terms of faction content we'd like to have more then five but are focusing on five within this year and within our timeline plan.
Overviewmap
After picking a faction you will get introduced to some flavour text for your factions history & state of current affairs. On the map itself your able to select individual regions and see related stats and economy factors along with the region environment type later on we'l have art associated to each type and that will effect the battle background art.
You'l also have access to the Upgrade/Purchase Unit tab The idea is when you upgrade units you'l be able to get different outfits an additional abilities for them. We've already decided how these different abilities will work for each unit already.
Once your happy you'l be able to drag and select Unit Icon's to locations you want them to go to initiate battle or just straight up capture unowned pieces of land.
Battle/Match3
You can have up to 4 different units in a battle, only one can be active at any given time but you can swap them out. As your character or the foe characters become wounded their will be visual changes from clothing to stance. Along with audio reactions from initial taunting to later grunts/exhaustion. Characters will banter with each other.
The match 3 gameplay system we're currently using is very fast paced and you'l have to keep up the tempo of a intense battle. Whilst Managing your active unit positioning.
NSFW/Lewd Breakdown
Upgrading/discovery (Mutual Sex) scene within your own faction
Duel with a 1v1 duel between two characters. Special Art related to two individuals getting together.
General Combat
Clothes tearing in battle
Stance changes/expression changes
End Animation on combat
Dialogue during combat/Possible voice acting with one person already enlisted.
Conquest
Defeating a character multiple time and routing them will change their dialogue over 2-3 battles in what I call turning them Tsun or "converting" them. This will result in Lewd Sex Art
We are also looking at a challenge/Duel option to allow you to match characters in some way.
Nation Conquest
Sex Orgy including the opposing Faction Leader in a Harem all Characters Art Piece.
Types of character
Whilst are characters are currently yuri centric we have various neutrals characters with more to be decided that will be singular characters outside of the core factions with their own special stories.*Special pieces of land may be tied to them along with conquest/challenge stories*.
Extra Comments
Their will be more factions later as I personally have a otokonoko fetish.
Some of the current characters are Futa (mostly in faction 5)Discussing ability to turn them on and off.
Whilst we currently have Hybrid humanoids that doesn't mean we're ruling out full Anthro characters as a faction or as Neutrals. Their just not on our current Faction Line up. Though our artist does also draw a fair bit of content of furry content to and asked to be able to do some later on.
Timeline
July-August (v0.2-v0.6)
Version 0.2 will be our first public playable build that we’ll distribute to our pledgers.
Version 0.6 will bring us into a complete Beta version where we’ll start to polish and balance the game out to become the experience which we’ll want you guys to play and enjoy.
September (v0.7-v0.9)
Versions 0.7 and 0.8 will be our last Beta builds before moving on to a release candidate.
Version 0.9 will be our release candidate that’s an art and feature complete build which we’ll quality check and later be released as our v1.0.
I'l be around on a daily basis to reply if their is any interest.
last edited at Jul 4, 2015 8:03AM