Wtv posted:
I never saw steam as synonymous of quality, to tell the truth.
Then you must use it for very short time, because getting your game on Steam used to mean your game is really good. Steam used to have quality control and only allowed games that crossed certain line in quality. But with time steam got greedy (and probably lazy) and instead introduced steam greenlight where after paying a certain amount and getting 100 or 500 people to greenlight the game (don't remember exact number) will automatically get your game on steam. That was the moment steam store become shitty, because everyone started to abuse it in order to push any shitty game on steam. Getting people to greenlight it was easy, because they just offered them free game keys. Basically that was suppose to work as quality control, because you won't find developers willing to pay and that many players greenlighting game if it is a shitty one or it is a scam, right? Well we see where it led steam into. The store page was flood with garbage that steam stuff was not controlling in any way, shape or form and they let it happen for years. So now steam store has billion games but only like 10% of those are worth anything. And that is the problem, before getting your game on steam guaranteed you profits, because people would see it in new games and check it out. Now with the flood of shitty games and scams, the second your game passes, it is forever lost and nobody will ever see it. Unless you were already famous and/or had some kind of hug marketing campaign, getting on steam now means nothing. In fact, steam was so hypocritical about it, that they started encouraging curators to check and promote good games for them. Basically they told users of their platform to do a quality check for them and weed good games from shitty ones.
So all this talk about how it isn't steam responsibility for controlling what is on their platform is one big bullshit. They used to do it and it was working fine, in fact it was working better for small developers. But now that they decided "Why bother? We can let anyone it and get money from everyone!" steam become the mess it is and trying to be first published there is no longer a valid option for small indie developers. Steam no longer gives any fuck w/e your game will be successful or not, because they got money already anyway and new games are published there everyday.
schuyguy You are forgetting that Steam is actually paid by game developers so they can sell their games on their platform. Steam directly gets profit from every published and sold game on steam. So saying they do not have any responsibility for the games they willingly allowed on their store page to be not scams or biggest garbage is just tone-deaf. They are profiting from scamming people and you are telling me, it isn't their fault?
If they do end up buying a game that's bad or that doesn't work, there's no real harm done.
Except you wasted money on game that doesn't work. And your trust into shop is worse now, because you will be afraid next game you will buy won't work as well. You can sell any shitty you want in your store, but then don't be surprised if you will become famous for selling shitty.
I disagree with your approach completely, because what steam is doing is not healthy for customers as well. Nobody has time to check all of those 50+ games per day, you won't be always able to research if they are good or not, so in the end most people will just ignore them and go for safe choices. It will make scams and shitty games die, but also will make the small indie developers who actually put effort into their games die, because nobody will ever hear about their games and so they will go bankrupt and will never make something new. I bet a lot gems like that already died thanks to steam decision to fuck everything, we want more easy money.
First 12 minutes of the video explains the whole issue.
(too much edits, at this point I can as well repost it.)
last edited at Jun 8, 2018 8:26AM