It also doesn't help that this "hands off" approach is exactly the problem that led to this statement needing to be made to begin with. I get that they don't want to stifle creativity and want to be a free, open market. And those are admirable goals, don't get me wrong. But there is a limit to how far that can go. You need to have some kind of stance when it comes to content that is bigoted and hateful. You need to take a stance against games that do not have an executable file or are just sample games sold under a different name. It doesn't matter how many times you say "The items on our store front do not reflect the views and opinions of our company." Whatever you let into your store makes a statement about your company, and the current statement that I'm getting is "we don't care."
Fully agree with this and all your other points. This is merely symptomatic of the larger issue of a lack of quality control. A steady streams of asset flips and shoddy games have plagued the storefront for years. And they're not willing to do anything about it.
They are a huge company that can more than afford to have staff simply check games over before they reach the storefront. And they are fully responsible for these games, and I would even say them giving these games a place in the store qualifies as an endorsement.
While I am relieved that these games are going back up (or being "re-evaluated"), it doesn't really lessen my negative feelings towards Steam.
last edited at Jun 8, 2018 10:53PM