Yep, it is one of the aspects that makes this part feel super rushed, the likely explanation is that a beat up Alina simply wandered off when everyone was too preocupied about Nemu, but that's hardly a satisfying explanation even if a realistic one.
It is indeed the most likely explanation, I actually hadn't considered any other. I'm just surprised because she is literally relevant for two nodes and then is gone. Like really what was the point of her being there?
From a more meta perspective, I could also tell you that Mokyu is the player avatar and that they wanted the player avatar to do something big in the finale, but that's not a satisfying answer, either...
Yeah that would be the least satisfying answer to me. I was amused when Mokyu was the player avatar and completely useless. I much prefer that type of meta than one where the player character is an obnoxious self insert, taking over the plot just for the sake of it.
==Eve already had the "framework" of the automatic purification system that Touka originally envisioned before contracting, and Mokyu giving it a core that is built to be unaffected by emotions(which Mokyu was, the fact it developed emotions anyway due to being disconnected from the Kyubey hive mind doesn't change the fact it was not supposed to have them) completed it, but without the full power that Eve was meant to have when it hatched, it still only roughly affects Kamihama and the areas immediately around it like before.=
Doesn't that mean the little Kyubey had to somehow have regained the impurity harvesting power, because that's what Eve/Ui used to take away impurities? That's what didn't make sense for me. Like how could it have regained that just from touching Eve? Actually it already touched Eve before and that didn't happen. And it couldn't possibly already had that power because that's what was stripped away from it.
In other news, now that Iroha has gotten her 5* uncap, notably the connect feature of giving Yachiyo mp, I've fallen in love with having them on the same team and being awesome kickass buddy partners together. Especially when they're the only two remaining and they keep on going because they can constantly heal each other. Iroha's connect makes using Yachiyo's magia way easier and Yachiyo's blast discs make it possible to form a devestating 3-blast combo with Iroha. I love when game design reflects the story and characters.
Alina edit: I'm reading through some stuff on the MR discord, and I'm thinking now that this is another case of main story not providing enough context for people who haven't cleared the relevant event/MSS. People on the discord who've played the Holy Alina christmas event and MSS are saying this makes perfect sense. While I've seen the story for neither of those and therefore don't have enough info to say how this could make sense. Well I mean I'm glad they're keeping the characters true to every instance they show up even outside the MS. I wish they'd included more flashbacks though like they did with Kanagi. I have Kanagi actually but never played her MSS so would have been just as lost without the flashbacks.
last edited at Jun 24, 2020 2:43PM