I'm not sure how this VN works, but I guess you weren't being a manipulative asshole and all? You know, is there actually any romance in this or is it just sex? It seems like the only two characters who the MC can have an actual relationship with are The Beauty and the... Stalker?, but I'm kind of unsure now if there's actual love involved...
Alright, to address some points here:
1st point: Yeah, no, I was manipulative. In fact, that was what I focused on. You could say I focused on screwing with everyone instead of actually screwing everyone: Blackmail, humiliation, steering the conversation into my character's favor; you name it. There's a gameplay mechanic that sort of requires you to be manipulative, so that's what I did to get the most amount of...points.
2nd point: There's definitely love involved. That's why I said that I was very satisfied with my first and only ending in the game, since it was happy all around (well, at least for me and the partner that I chose out of the two).
To make the whole routes thing in this game clear: The only routes that are actually significant that you can get in this game are with The Beauty and The Stalker -- that's why the website said that those two are the only pursuable options. Even if you have sex with the others, those are pretty inconsequential to the main story. I don't even think they affect anything (I say 'think' because my character didn't have sex with anyone besides my main route which was The Beauty). I saw a description someone made of the 'het rape' scene and they said that afterwards, the whole event was never brought up again nor was it ever acknowledged after that -- so that backs up my point.
An apt comparison would be the Social Links of Persona 3 and 4. That aspect of the gameplay didn't really change the endings of those games nor did they change the flow of the main story; they are inconsequential to the narrative. Same with this game. I repeat, INCONSEQUENTIAL. I still find it completely understandable if the het routes put you off, but please don't condemn the game for it.
The only thing that is actually significant to the ending is the number of points that you get. I found out later that my social manipulation was a good idea since the happy ending I got apparently relied on those points. Obviously getting enough suspicion will get you kicked off the boat and will alter the story as well.
In short: the things that actually affect the ending are the suspicion and the points that you get in-game, and possibly how you go about the main route.
In game speak: If you're going to be min/maxing this visual novel, just look at the side routes as a way to get points from people and avoiding suspicion long enough to reach the ending. You don't need to care how you deal with other people's nonsense since the game is gracious enough to warn you if this particular dialogue option will result with more suspicion or more points in your favor; you don't even need to read what that dialogue choice is. Pretty convenient for people wanting to min/max.
Not saying people should accept the het routes because they don't have narrative substance, but I just wanted to clarify the kind of routes this game has that are fairly unique when compared to other visual novels.
last edited at Oct 12, 2016 7:57AM